
Audio for Games
Viking.FM
This Unity game is a proud project of mine. Using the notorious Viking Village asset, I created a world of wonder and intrigue (a walking simulator to show off my implementation skills). The main character “Tima” awakes from a winter slumber to find spring has dawned and his village people missing, all he finds is a mysterious radio from the future…
Coding C# scripts, I used 3D positional audio tracking on splines to accurately immerse the player in the atmosphere of a coastal viking village and for the main mechanic in my special spin on Viking Village.
All assets were sourced by myself as my focus here was highlighting implementation techniques rather than asset production. In spite of this, I did voice act the main character and another secret character…
This short video is a walkthrough of my techniques. Enjoy!